Low poly Modular Monster Warrior Pack. Rigged to Humanoid with additional bonesLow poly Modular Monster Warrior Pack. Rigged to Humanoid with additional bonesOnly default shaderTechnical detailsNO HDRP OR URP!ONLY DEFAULT SHADERDisclaimer: Renders made in Marmoset Toolbag 3 and Unity, Most of the footage in the video was made in Unreal Engine 4 and 5MONSTER WARRIOR 01:Character: tris 20 198 - 53 217, verts 12 021 - 34 894Axe: tris 896, verts 561Rigged with Humanoid. The jaw is rigged so you can open his mouth.Additional bones that are added to Humanoid: u_Jaw, u_Beard_01-02, u_Cloth_01-03,u_Cape_01-03, u_Cape_01-03_L, u_Cape_01-03_REasy Animations retarget in UnityPBR Textures Metall/Roughness4K Textures - Body, Armor, Axe1K Textures - Eyes, HairTextures - normal, metallic, roughness, albedo, AO, opacity, emissiveYou can reduce the textures quality without much loss of qualityBody Skin have 5 Color VariationsHorns have 5 Color VariationsCloth and Cape have 3 Color VariationsEyes have 5 Color VariationsHair Color can be easily changed in the Material SettingsAxe have second more Damaged versionAll the colors can be mixed to get new lookThe model is Completely ModularColor of Armor can be easily mixedNumber of Textures: 41The model is modular, you can remove or add any part you want.Use the double sided material on the Armor and Hair!Only default shaderMONSTER WARRIOR 02:Character: tris 19 120 - 35 447, verts 11 241 - 26 507Cleaver: tris 574, verts 371Rigged with Humanoid. The jaw is rigged so you can open his mouth.Additional bones that are added to Humanoid: u_JawEasy Animations retarget in UnityPBR Textures Metall/Roughness4K Textures - Body, Armor, Cleaver1K Textures - Eyes, HairTextures - normal, metallic, roughness, albedo, AO, opacity, emissiveYou can reduce the textures quality without much loss of qualityBody Skin have 4 Color VariationsEyes have 5 Color VariationsHair Color can be easily changed in the Material SettingsAll the colors can be mixed to get new lookThe model is Completely ModularColor of Armor can be easily mixedNumber of Textures: 37The model is modular, you can remove or add any part you want.Use the double sided material on the Armor and Hair!Only default shaderMONSTER WARRIOR 03:Character: tris 17 838 - 31 480, verts 10 447 - 19 729Mace: tris 1 760, verts 1 146Sword: tris 1176, verts 695Rigged with Humanoid. The jaw is rigged so you can open his mouth.Additional bones that are added to Humanoid: u_Jaw, u_HeadClothSide_01_L, u_HeadClothSide_02_L, u_HeadClothSide_01_R, u_HeadClothSide_02_R, u_HeadClothBack_01, u_HeadClothBack_02, u_ClothFront_01, u_ClothFront_02, u_ClothFront_03, u_BackCloth_01, u_BackCloth_02, u_BackCloth_03, u_BackCloth_04, u_BackCloth_01_L, u_BackCloth_02_L, u_BackCloth_03_L, u_BackCloth_04_L, u_BackCloth_01_R, u_BackCloth_02_R, u_BackCloth_03_R, u_BackCloth_04_REasy Animations retarget in UnityPBR Textures Metall/Roughness4K Textures - Body, Armor, Sword. Mace1K Textures - EyesTextures - normal, metallic, roughness, albedo, AO, opacity, emissiveYou can reduce the textures quality without much loss of quality5 Texture sets - Body, Armor, Sword, Mace, EyesBody Skin have 5 Color VariationsEyes have 5 Color VariationsArmor have 3 Color VariationsCloth Parts have 4 Color VariationsTeeth have 2 Color VariationsHair Color can be easily changed in the Material SettingsAll the colors can be mixed to get new lookThe model is Completely ModularColor of Armor can be easily mixedNumber of Textures: 43The model is modular, you can remove or add any part you want.Use the double sided material on the Armor!Only default shader