Medieval executioner with an ax, low poly modelBUILT- IN - to support built in in the shader it works from version 2021.3- it works through the graph shader, you need to add this render in the shader graf. If the render type does not appear, add the URP pipeline, then add the buiilt in shaderMedieval executioner with an ax, can be used like a butcher in the market with 3 hat52 morphs (blendshapes) for face animationyou can change the colors of clothes and change the texture on the T-shirt and pants(watch the video)you can add dirt and blood and change their colorsin project - 3 hats, apron, pants with boots, gloves, second belt, knife, weaponthe eye material is different from the video, if you have a good eye shader, you can apply your ownRigged: YesRigged to Humanoid skeleton: YesAnimated: NoNumber of Animations:0Animation types (Root Motion/In-place):0Number of characters:1Vertex counts of characters: full set about 14kNumber of Materials(shaders) and Material Instances:4/6 (uv-body,eye,shirt,pants,weapon)Number of Textures:25Texture Resolutions: 1024(eye).4k(other)Supported Development Platforms:pc