Prisoner modular, low poly modelBUILT- IN - to support built in in the shader it works from version 2021.3- it works through the graph shader, you need to add this render in the shader graf. If the render type does not appear, add the URP pipeline, then add the buiilt in shaderModular prisoners low poly modelsin the project, 6 full bodies, a 6 bodys for a T-shirt and a naked torso, a 5 heads7 body color textures and 2 normal textures (normal and bodybuilder)52 face blendshapes for facial animationyou can add your own tattoos on the body (in the places of the seam will be cut out, keep in mind) the tattoo addition system is voracious keep in mindyou can add a different number to the form, you will only need a texture with numbersyou can change colors and textures on basic clothes (like stripes), by changing the color, you can make a type of work clothes examplea bodybuilder can only be in a tank top (sleeveless which) or a bare torsoyou can remove the inscriptions on clothes (prisoner)4 cap2 pants4 shirt2 shoes1 sleeves1 coverall1 muscle shirtthere is no CDCR inscription on the clothesRigged: YesRigged to Humanoid skeleton: YesAnimated: NoNumber of Animations:0Animation types (Root Motion/In-place):0Number of characters:1Vertex counts of characters: 15-20k approximatelyNumber of Materials and Material Instances:4(body,cloth,cloth2,eye)/5Number of Textures:28Texture Resolutions: 1024-4kSupported Development Platforms:pcWindows: YesDocumentation: noImportant/Additional Notes: in the render scene, select cinecameraactor and simulation