Historical Museum Environment with 151 Unique Meshes. Including all showcased assets, high-quality assets. With a good level of detail and optimized for Game Ready Projects.This package is designed for these three render pipelines: HDRP ,URP and Built-in render pipelines. Materials are created with shader graphs that support HDRP, URP and Built-in pipelines. The package was uploaded as an HDRP file. You can import the URP and Built-in file in the package to use in your project.Historical Museum Environment with 151 Unique Meshes. Including all showcased assets, high-quality assets. With a good level of detail and optimized for Game Ready Projects.Creative Direction by Leartes Team, Environment made by talented Artist ' Gabriel Dreher 'Concept Arts done by ' Josef Surý 'Historical Museum v2.0 updates:-Console bugs and other errors are fixed.-Colliders are fixed.-Particles are fixed in URP and Built-in pipelines.-Walkthrough videos for all pipelines are added, you can watch them to see how the environment looks in different pipelines.If you want to populate your game environments or any kind of Virtual Production levels here is the pack that you get and use to get high-quality visuals and well-optimized assets.For all your promotional requests, technical support needs, suggestions, and refund requests, please create a ticket.Here you can join Leartes Discord channel for live support, discounts and Custom Outsource Environment Projects.INSTAGRAM FACEBOOK LINKEDIN TWITTER YOUTUBE REDDITFeatures:151 Unique MeshesAttention to Detail / AAA QualityControllable parameters in MaterialsHigh Quality AssetsGame ready/OptimizedUnique Concepts of AssetsHigh Attention to DetailsMaterial Variations For Some AssetsTexture Sizes:409620481024Texture Size: 4096 for detailed Assets, 2048 for Mid sized Assets, & 1024 for small assetsCollision: Yes, Automatically GeneratedLODs: Yes, 3 LODs for complex assetsAverage Poly Count: around 1K up to 54KTexture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, OpacityMaterials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.Props: Sculptures, Dinosour Skeleton, Mammoth Skeleton, Bones, Posters, Display Cases, Infoboards etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]Architecture: Ground, Walls, Columns, Ceilings, Roofs, Floors, Windows, etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]Number of Meshes: 151 Unique MeshesNumber of Materials and Material Instances: 77Number of Textures: 149Supported Development Platforms: All PlatformsRender Pipeline Disclaimer:This package is designed for these three render pipelines: HDRP, URP and Built-In pipelines.This scene was created in HDRP Project.Materials are created with shadergraphs which supports all pipelines.