3d model is designed for computer games of different genres
you can use it in your game, make a retarget animation for itAnimation retarget Unity. Rigged to HumanoidFully rigged (standard humanoid rig)The skeleton is suitable for loading animations MIXAMOEditing the model is recommended in Maya (for example, to change gloves)PBR Textures Metal/smoothness4K or 2k TexturesTexture sets are separated for each part6 Texture sets - Boots, Hammer, Hands, Head, Legs, Torsoused programs: ZBrush, 3D-Coat, Marmoset toolbag 3, MayaPBR textures (Metallic Sheader)PBR texturesRigged with HumanoidAnimations: None-Albeedo-Emission-Height-AO-Metallic-Normal(Textures 4096x4096, or 2048)Hammer: Faces: 1506, Verts: 1638, Tris: 2932Steampunk robot: Faces: 25264, Verts: 26971, Tris: 49096my e-mail makslectorem@gmail.comNumber of textures 36Texture dimensions Boots and Hammer - 2048; Hands, Head, Legs, Torso - 4096Polygon count of Orc axeman 26770Number of prefabs 2Rigging: YesAnimation countl: 0UV mapping: Yes