Girl Knight. Ready-made character for the game. With rig, animation and morph (shape key, blend shape) face.Beautiful girl knight for the medieval genre. Dense face mesh for facial rigs and animations. There is a separate bone for the helmet. The helmet can be raised by rotating on the X-axis. In the modal it is desirable to use a shader a two-sided display of polygonsFace have only morph, without rig for optimization.Cloth simulation: YesNumber of textures: 23Materials: 8Texture resolution: 17x 4096*4096, 6x 2048*2048Polygon count of [Girl Knight]: Vertex 37.176 Tris 67.065 Poly 35.159Number of meshes/prefabs: 1Rigging: YesAnimation count: 37Animation type list:Morph emotion face 54Attack 3Bonus animation 1Combo 1Damage 3Death 1Draw sword 2Dodge 4Dodge Fast 4Run 6Switch pose 3Idle 4Walk 5UV mapping: YesTypes of materials and texture maps: PBR