A human candle character for your gameA human candle character for your game. The project uses a skeleton HumanoidRigged: (Yes)Rigged to Humanoid skeleton : (Yes)Animated: (No)Animation types (In-place):Number of characters: 1Vertex counts of characters: 22893UV mapping: YesNumber of Materials 2Number of Textures: 10Texture Resolutions: Body 4096x4096, Flame 2048x2048Types of materials and texture maps: PBRIn the model it is desirable to use a shader with a two-sided display of polygons.The character can be without a candle, you can adjust the level of glow in the material