Low poly Modular Lizardman Heavy Knight. Rigged to Humanoid with additional bonesLow poly Modular Lizardman Heavy Knight. Rigged to Humanoid with additional bonesOnly default shaderTechnical detailsNO HDRP OR URP!ONLY DEFAULT SHADERCharacter: tris 54 838, verts 34 284Sword: tris 2 980, verts 1 707Rigged with Humanoid. The jaw is rigged so you can open his mouth.Additional bones that are added to Humanoid: u_Jaw, u_SideArmor_L, u_SideArmor_R, u_Tail_01, u_Tail_02, u_Tail_03, u_Tail_04, u_Tail_05, u_Tail_06, u_Cape_01, u_Cape_02, u_Cape_03, u_Cape_04, u_Cape_05, u_Cloth_01, u_Cloth_02, u_Cloth_03Easy Animations retarget in UnityPBR Textures Metall/Roughness4K Textures - Body, Armor, Sword1K Textures - EyesYou can reduce the textures quality without much loss of qualityTextures - normal, metallic, roughness, albedo, AO, opacity, emissive4 Texture sets - Body, Eyes, Armor, SwordBody Skin have 3 Color VariationsMetal_01 have 3 Color VariationsMetal_02 have 3 Color VariationsCloth and Cape have 3 Color VariationsThere are two armor options - with Ornament and without OrnamentEyes have 7 Color VariationsSword Metal has 2 Color VariationsSword Handle has 2 Color VariationsNumber of Textures: 43The model is modular, you can remove or add any part you want.Use the double sided material on the Armor!Only default shader