3d model is designed for computer games of different genres
you can use it in your game, make a retarget animation for itAnimation retarget Unity. Rigged to HumanoidFully rigged (standard humanoid rig)The skeleton is suitable for loading animations MIXAMOEditing the model is recommended in Maya (for example, to detach a cylinder)PBR Textures Metal/smoothness4K or 2k TexturesTexture sets are separated for each part7 Texture sets - Boots, Legs, Torso, Hands, Head, Cylinder, Swordused programs: ZBrush, 3D-Coat, Marmoset toolbag 3, Mayamy e-mail makslectorem@gmail.comPBR textures (Metallic Sheader)PBR texturesRigged with HumanoidAnimations: None-Albeedo-AO-Metallic-Normal-Emission-Height(Textures 4096x4096, or 2048)Faces: 34269, Verts: 37203, Tris: 633877 Texture sets - Boots, Legs, Torso, Hands, Head, Cylinder, Sword