The UMVCS architecture framework embraces the Model-View-Controller-Service paradigm.
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* https://sam-16930.medium.com/unity-game-architectures-part-1-dc53b3c7307dThe UMVCS is a Mode-View-Controller architecture framework that is MonoBehaviour-dependant. Each of the four concerns extends MonoBehaviour. This comes with pros and cons.Run the included sample to see UMVCS in action. Then inspect the code to learn more.DocumentationAssets/UMVCS/Documentation/ReadMe.assetAssets/UMVCS/Documentation/Documentation.txtGetting StartedOpen Unity Menu: File -> Build SettingsAdd "1. Loader" and "2. Main" to Build SettingsOpen Unity Menu: File -> Open SceneOpen "1. Loader"Open Unity Menu: Edit -> PlayEnjoyExternal DependenciesNoneConfigurationUnity Target - Standalone MAC/PCUnity Version - Any Unity Editor 2021.x or higherUnity Rendering - Any Unity Render PipelineUnity Aspect Ratio - Any Unity Game ViewExternal DependenciesNone