Magic Dissolve is perfect for creating all sorts of effectsThe Package contains 3 shaders:- Dissolve shader, dissolves using 3D Simplex noise- Materialize shader, Switches materials using 3D simplex noise- Dissolve by distance shader, partially dissapears based on the distance of one or multiple objects (a simple script is included)all of these are highly customisable and can use normalmaps, roughnessmaps, and ambient occlusion maps. tiling and offset can also be modified- This package only works in the Universal render pipeline..- The shaders are made using shadergraph.If you have any questions about this package, please let me know.