Repack texture channels in the editor.The terrain demo and demo scene are only compatible with URP. The tool itself is compatible with any render pipeline.Looking for a huge discount? Get all OccaSoftware assets and tools when you buy the OccaSoftware Bundle.Recommended AssetsLSPPMotion Blur for URPOutline ObjectsWhen you download textures from model / texture websites, the texture set typically doesn't match what you need in Unity. You can use this utility to re-pack the texture set so that it matches the Unity default shader configuration.Here's how it works:Open the Editor WindowFor each Output channel, select an Input Texture or pick a default value (Range: 0->1).Pick the Channel you want to rip from the Input TextureYou can invert the channel if neededBake and save.Pretty easy, works, nice little utility.If you need any help, you can jump into the Discord.https://occasoftware.com/discordAsset includes:Editor toolDemo includes:Terrain asset demonstrating a use case for the Texture Channel Packer