Realistic and Optimized Rigged Man. High detailed face with hyperralistic expressions. Mecanim Humanoid Rig Integrated with a default Idle Animation.Customizable facial expressions and materials.Removable Cloth and Hair.Easy to animate, Compatible with humanoid animations.Highly Recommended the PostProcessing package from the package manager to see similar results.High detail model ready to implement in Gameplay and Cinematics.All the Expressions of the face are BlendShapes that you can edit in the Inspector or via Script.3D MODELS2 Prefabs7 SkinnedMeshesFullMesh: 72,306 Vertices, 57,984 Faces, 109,018 TrianglesOptimizedMesh: 59,975 Vertices, 45,580 Faces, 84,146 TrianglesTEXTURES AND MATERIALSTextures: 11 Textures (Albedo, Normal, Transparent)4096x4096 Textures: Body, Pants, Top, Eyes1024x1024 Textures: Hair2048x2048 Textures: TeethTongueSetUV mapping: Yes. Non overlapping vertices.Materials: 8 Materials: Body, Shoes, Eyes, EyesInner, Hair, Jeans, TeethTongueSet, Sweater(Standard) Shader:Body, Shoes, Eyes, EyesInner(Transparent), Hair(Fade), Jeans, TeethTongueSet, SweaterANIMATION AND RIGAnimation Type: HumanoidRig: Optimized Mesh: 69 Bones, FullMesh: 103 Bones.Animations Included: 1IdleBlendShape Gestures: Angry, BlinkLeft, BlinkRight, BroRaiseLeft, BroRaiseRight, Disgust, Happy, Speak, LipPress, MouthTurnLeft, MouthTurnRight, Sad, Smile, HappySmile