This module allows you to create dummy meshes from the graph output that mark a specific part of the terrain to be in a certain nav-areaThis module allows you to create dummy meshes from the graph output that mark a specific part of the terrain to be in a certain nav-area. For example: an area of lava is “Non Walkable”, an area with mud texture as “Muddy” that has high traverse cost, etc.At the moment, this module aims to support the navigation baking process in the editor, if you have an idea of runtime features, please contact us.REQUIREMENTSVista 2023.1.0+Mathematics package (com.unity.mathematics)