Solid Geometry Library with functions for runtime Boolean operations, building Surfaces and Solid objects. This is Unity port of sgCore - popular library of Solid Geometry Calculations.Solid Geometry Library with functions for runtime Boolean operations, building Surfaces and Solid objects. This is Unity port of sgCore - popular library of Solid Geometry Calculations.SolidGeometryLib - this is Unity port of sgCore - https://www.geometros.com/index.html - solid modelling library for C++, C#, Objective-C developers under Windows, MacOS and iOS platforms. Designed for engineers and programmers dealing with 3D modeling, sgCore meets the majority of requirements in this field and provides high accuracy and modeling speed.SolidGeometryLib library is developed by a group of highly-qualified programmers with a profound solid-state modeling experience. The API simplicity, a great number of functions and classes to create most complicated objects and manipulate them, the small size of the library itself, the full documentation and the 24-hour technical support.Examples of usage: https://www.geometros.com/tutorials.htmlFeatures:Boolean operations: sub, union, intersection of any 3D objectsKinematic bodies and surfaces - revolve, extrude, pipes, screws from any 2D contoursSurfaces building algorithms: Coons Surface from three or four curves, creates a surface or a solid by moving the end points of a line segment along two different curves, smoothed solid or surface from three or more clipsPlugin:SolidGeometryLib