3d model is designed for computer games of different genres
you can use it in your game, make a retarget animation for itAnimation retarget Unity. Rigged to HumanoidFully rigged (standard humanoid rig)The skeleton is suitable for loading animations MIXAMOEditing the model is recommended in Maya (for example, to change gloves)PBR Textures Metal/smoothness4K or 2k TexturesTexture sets are separated for each part3 Texture sets - Armor, Axe, Bodyused programs: ZBrush, 3D-Coat, Marmoset toolbag 3, MayaPBR textures (Metallic Sheader)PBR texturesRigged with HumanoidAnimations: None-Albeedo-AO-Metallic-Normal(Textures 4096x4096, or 2048)Orc: Faces: 11664, Verts: 12965, Tris: 22354Axe: Faces: 1368, Verts: 2339, Tris: 26543 Texture sets - Armor, Axe, Bodymy e-mail makslectorem@gmail.comNumber of textures 16Texture dimensions Axe and Armoe - 2048, Body - 4096Polygon count of Orc axeman 13032Number of prefabs 2Rigging: YesAnimation count 11UV mapping: Yes