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Launch multiple client builds from inside the Unity editor! Perfect for testing multiplayer without launching from the build folder every time!Windows is requiredUnfortunately this asset is based on the windows file system. If another file system is needed, feel free to contact me and if I see enough interest I'll happily update the asset with further file system support.If you're working on a multiplayer game you may have struggled through the process of launching multiple clients from your build file every time you want to test a little change.This asset simplifies this process, by building in a small window with multiple options to help you launch multiple clients whenever you need to test something!The asset will try to keep up to date with the latest modified build and launch as many client builds as you need. You can also manually select a build that you want to use, incase you're launching something not found in the usual "Builds" folder!There is also support for changing the resolution of the client builds, so you can make them smaller or large without going into the player settings every time! Feel free to also chose to make the launched games fullscreen!Launch multiple clients based on a build.Keep up to date with the latest build in the "Builds" folder.Select manual builds.Choose how many clients to launch.Change the resolution of client windowsEnable / Disable fullscreen without having to touch PlayerSettings!Lightweight & Easy to useNo dependenciesWindows Only.
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