Build physically interactive rope bridges in just a few steps without writing a single line of code.The basic functionality of this asset does not depend on render pipelines, creating bridges should work on any of them. However, to enjoy the demo scenes on scriptable render pipelines, the steps written in README.md must be followed after importing the asset package into the project.With Bridge Master, you can put your visual assets (prefabs) together in a bridge construction with just a few clicks. And the result will be full of life due to the underlying physics set up by this asset.Examples are included to illustrate different use cases, but this package is not about providing ready-to-use bridge models. Before purchase, please take a quick look at this tutorial video or check the support page for more details.After purchase, please start by checking the README.md provided in the package.Five simple steps to get a never-seen bridge structure:Prepare your models and prefabs: set up rope connection points.Create a bridge gameobject.Add your prepared plank and tower prefabs to the bridge.Configure basic bridge properties.Connect these elements with ropes.Further materials➢ Home page with a step-by-step guide and extensive FAQ sections.➢ Demo videos, tutorial: Youtube channel➢ Community forum: forum.unity.comMAIN FEATURES➢ From small rope bridges to large-scale concrete architectures➢ On-the-fly generation: changes applied immediately in edit mode➢ No coding required➢ Examples provided➢ All properties have tooltips➢ FPS character included for testing your bridge with actual gameplay➢ Basic wind simulation➢ Customized visuals, just as you like it: you provide the rope, tower, and plank graphics.TECHNICAL DETAILS➢ Source code included➢ No render pipeline dependency➢ Sophisticated, organized inspector panel➢ Scene view editing➢ Tutorial video and step-by-step manual to get you started➢ Advanced properties to fine-tune physical behavior➢ Physics generated around the bridges with mobile-friendly, yet realistic results in mind➢ Ropes are visualized using the Line Renderer component➢ No custom physics needed, the result relies 100% on the standard Unity physics➢ Unity LTS and tech stream support