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Your game doesn't have to be a black box. Proxima lets you inspect, debug, and control your game from any web browser.Website | Demo | Documentation | DiscordUpdate 1.3New inspector buttons to create, destroy, and duplicate GameObjects.New inspector field to add a component to a GameObject.The Power of the Unity Inspector in your BrowserProxima lets you connect to your live game from a web browser to inspect and edit any property. No more waiting for long build times just to try different parameters. No more endlessly logging property values.Designed for your ScenarioDebugging and iterating mobile and VR buildsQA testing and data captureUser research studiesLive game demos at conferences and exposEffortless IntegrationJust add the Proxima Inspector component to your scene and select a few configuration options. You don't have to change anything else.How it WorksProxima hosts a web server in your application. When enabled, Proxima will display the URL to enter into your browser to connect to and instantly start inspecting.Low Overhead: Proxima only scans your game for changes when viewing the inspector page. These scans are amortized so they take a minimum amount time each frame.Secure: Connect to your game over HTTPS and protect your access with a password.=============== FEATURES ===============INSPECTORView AND edit your gameObjects, components, and properties.Create duplicate, reparent, and delete gameObjects in the HierarchySupports additive scenes and changing scenesView and edit a gameObject’s name, layer, tag, and active stateView and edit component properties, including serialized structs, classes, lists, and arraysAdd and remove componentsView asset and object referencesLOGSView logs live or offline just like the Unity ConsoleLive log stream that you can pause and resumeSee full log with call stack (if enabled)Collapse similar logsFilter by error, warning, infoFilter by search queryDownload your logs for offline viewing using the Proxima web appCONSOLEControl your game with a powerful command line interfaceTab auto-completion, command history, and help commandsPowerful built-in commands to:List gameObjects and components.Read and edit gameObject and component propertiesRead and edit statics such as time scale, physics constants, and screen resolution.Instantiate prefab resources.Move, rotate, scale, enable/disable, and destroy gameObjects.Add and remove components.Change or add scenes.Write custom commands easily by adding the [ProximaCommand] attribute to a static methodRun a list of commands using a "Run Script" button.TESTED PLATFORMSWindows StandaloneUniversal Windows PlatformMacOS StandaloneiOSAndroid (including Quest VR)WebGLProxima Inspector uses WebSocketSharp and HttpDateParse under MIT License; see Third-Party Notices.txt file in package for detailsC# Scripts Included.Supported Unity Versions: 2019.4 or higher.For support or to report bugs:DocumentationDiscordsupport@virtualmaker.net
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