Gate to the destroyed backyard with Urban Environment. Most assets were built based on photogrammetry technique and properly optimized and hand-tweaked to work in real-time scenes.Package based on few base materials and should be pretty easy to convert package to SRP with proper knowlage.Walkthrough: https://youtu.be/clddftacLiQThe scene contains highly detailed objects like modular elevations, modular garage assets, tile scanned textures, pipes, and many more. Most assets were built based on photogrammetry technique and properly optimized and hand-tweaked to work in real-time scenes.This pack includes movement based on a free tutorial FPS controller from sharpcoderblog.com.Please be aware that all of these assets are already included in our Urban Abandoned District package. If you have it then probably you don't need this one :) This one is a smaller and cheaper version of the original package:https://assetstore.unity.com/packages/3d/environments/industrial/hdrp-srp-urp-urban-abandoned-district-256451Number of textures: 266 (Color, Normal for all assets and for some of them also Occlusion, Roughness, Metallic, Emissive). Roughness is generated from colour texture.Texture dimensions:4096 for larger objects2048-4096 most props512-1024 small props4096x4096 terrainTypes of materials and texture maps (e.g., PBR): Global base materials with instances. Roughness is generated from albedo texture.Number of Materials and Material Instances: 176(Most of these are instances of few base-materials)Polygon count of [Wall_01_02]: 1520 trianglesPolygon count of [ConcreteFence_01_01]: 4046 trianglesMinimum polygon count: 28 trianglesMaximum polygon count: 42095 triangles(Big old workshop)Number of meshes/prefabs: 150+Rigging: NoLOD information: Yes, Auto-generated