Gate to the destroyed backyard with Urban Environment. Most assets were built based on photogrammetry technique and properly optimized and hand-tweaked to work in real-time scenes.Package based on few base materials and should be pretty easy to convert package to SRP with proper knowlage.Support & Community: General Documentation | Discord | YouTube | Find Us On WebHQ Video: WalkthroughPackage Includes:Ready-to-use demo scene with outdoor and indoor areasOverview map with organized assetsHighly detailed assets based on photogrammetryModular content to speed up the creative workflowThe scene contains highly detailed objects like modular elevations, modular garage assets, tile scanned textures, pipes, and many more. Most assets were built based on photogrammetry technique and properly optimized and hand-tweaked to work in real-time scenes.Please be aware that all of these assets are already included in our Urban Abandoned District package. If you have it then probably you don't need this one.Number of textures:266 (Color, Normal for all assets and for some of them also Occlusion, Roughness, Metallic, Emissive).Roughness is generated from colour texture.Texture Resolutions:4096 for larger objects2048-4096 most props512-1024 small props4096 terrainTypes of materials and texture maps (e.g., PBR):Global base materials with instances. Roughness is generated from albedo texture.Statistics:Number of materials and material instances: 176Number of meshes/prefabs: +150Polygon count of [Wall_01_02]: 1520 trianglesPolygon count of [ConcreteFence_01_01]: 4046 trianglesMinimum polygon count: 28 trianglesMaximum polygon count: 42095 triangles [Big old workshop]LOD information: Yes, Auto-generatedRigging: NoThis pack includes movement based on a free tutorial FPS controller from sharpcoderblog.com




