Pack for building out cityscapes and surrounding environments. Everything is built to a 16 x 16 grid for creating a classical top down RPG experience.Prefabs and palettes created with URP. You could of course use the sprites with the Built-in pipeline but you will need to recreate the prefabs and tile palettes for yourself using the spritesheet .png filesPack for building out cityscapes and surrounding environments. Everything is built to a 16 x 16 grid for creating a classical top down RPG experience.1089 placeable tiles and counting10 animated objects with existing prefabs and animator controllers ready to goGround tilesets for roads, sidewalk, grass, dirt2 simple shaders hue shift and 6 max color replace if you want to experiment with recoloring spritesFollowWaypoints and AnimationTrigger scripts I used for making the demo gifUnity assets setup with the Universal Render Pipeline (URP) but you can adapt the spritesheets to any renderer or game engine with a little work. Grid scale on unity assets set to 16 pixels per unit since that works ideally for a 16x16 grid. Keep that in mind if you're using the default 100 pixel scale for Unity.