Low poly Modular Undead Guardian. Rigged to Humanoid with additional bonesLow poly Modular Undead Guardian. Rigged to Humanoid with additional bonesOnly default shaderTechnical detailsNO HDRP OR URP!ONLY DEFAULT SHADERDisclaimer: Renders made in Marmoset Toolbag 3 and Unity, Most of the footage in the video was made in Unreal Engine 4 and 5, Animations in the video are default Unreal Engine animations.Character: tris 11 858 - 44 162, verts 7 040 - 27 278Halberd: tris 640, verts 397Rigged with Humanoid. The jaw is rigged so you can open his mouth.Additional bones that are added to Humanoid: u_Jaw, u_Belt_01-02, u_CapeMid_01-03, u_Cape_01-03_l, u_Cape_01-03_r, u_SideArmor_l, u_SideArmor_rEasy Animations retarget in UnityPBR Textures Metall/Roughness4K Textures - Body, Outfit, Armor, HalberdTextures - normal, metallic, roughness, albedo, AO, opacity, emissiveYou can reduce the textures quality without much loss of qualityBody Skin have version without Scars and 2 versions with ScarsAll the Metals have Rust versionAll the colors can be mixed to get new lookThe model is Completely ModularColor of Armor can be easily mixedNumber of Textures: 44The model is modular, you can remove or add any part you want.Use the double sided material on the Outfit and the Armor!Only default shader