3d model is designed for computer games of different genres
you can use it in your game, make a retarget animation for itAnimation retarget Unity. Rigged to Humanoid
Fully rigged (standard humanoid rig)
The skeleton is suitable for loading animations MIXAMO
Editing the model is recommended in Maya (for example, to detach a knife, remove hair, etc.)
PBR Textures Metal/smoothness
4K or 2k Textures
Texture sets are separated for each part
5 Texture sets - Body, Dagger, Hair, Head, Sheath
used programs: ZBrush, 3D-Coat, Marmoset toolbag 3, Maya
my e-mail makslectorem@gmail.com
PBR textures (Metallic Sheader)PBR texturesRigged with HumanoidAnimations: None-Albeedo-AO-Metallic-Normal(Textures 4096x4096, or 2048)Faces: 51239, Verts: 31728, Tris: 512395 Texture sets - Body, Dagger, Hair, Head, Sheath