6 types of player movement (2D, 2D_TopDown, FPS, TopDown, Platform and TPS), and a few extra things for your better satisfaction and better presentation.The package has customizable and modular content, the systems can be used for the most varied genres taking into account their proposal, some models that can be used to compose scenes in which the graphics are compatible with their characteristics.Character movements from a first-person perspective.TopDown style character movement.Platform style character movement.Character movement from a third-person perspective.Character movement in 2D platform style.Character movement in 2D TopDown style.models and animations.A simple sprite.Platform systems (mobile and on-board collision response)A simple crash reset script.Simple animation control based on basic scripting.Camera collision control.Camera rotation control.Character rotation control.A camera system tracks players.