Create dialogues in an extremely simple and fun way, straight to the point and without the need of complex tools or endless workflowsReally Simple Dialogues was created with simplicity in mind (and it will always be so). If you need to create linear dialogue sequences for your game with a simple and fast workflow, this is the perfect asset for you!The architecture relies on triggering custom Unity Events so that developers with and without experience with code can use it with ease.Demo Scenes - DocsKey Features:Initiate dialogues along with the scene, via a script or by using Unity EventsPlay sounds, animations and effects, do camera cuts and everything your creativity can reach (mostly without a single line of code)Trigger custom actions when starting/ending a dialogue sequence or when starting/ending a speech (for example: changing the camera angle, granting an item, etc.)Trigger dialogues when entering zones defined by you or when pressing a specific keySet different images for each type of mood (normal, happy, sad, angry or others defined by you)Complete support for TextMeshPro and its tags (bold, italics, color, size, etc)Options to determine character display speed and key to skip long speechesUtility scripts to play sounds and effects instantly or with a delayCreate multiple dialogue sequences in the same scene so you can display different dialogue sequences depending on the game stateCreate delay times between one speech and another to wait for the end of some animation, effect or soundEasily customize the UI appearance to suit your needsImportant: this asset does NOT include choices, being recommended only for linear dialogue sequences and storiesNeed to import TextMeshPro package