Animated Angel Knight + 4 wings
Leonardo Olivieri Carvalho
$19.80
$27.50
28%OFF
(no ratings)
Date |
Price |
---|---|
日時 |
価格($) |
02/03(2023) |
33.0 |
03/27(2023) |
27.5 |
10/24(2023) |
38.5 |
03/20(2024) |
27.5 |
06/03(2024) |
19.8 |
11/22(2024) |
19.8 |
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Low poly animated angel knight with 101 animations + very low poly four wings bringing your own animations (32 animations). Total of 133 animations (Angel + Wings).You must put full HD in game menu so UI fit well in the demo scene.Float animations have many kind of attacks, but Stand animations have just one attack until now. Maybe I can add more Stand animations in the future if you guys want.Its not possible to use this rig directly in Mixamo because I can't change the names in blender without loosing my created animations. Maybe in unity there is a solution that make possible get Mixamo animations, but you will need to adjust some armor parts in Blender, Maya or another software that permits you to control the armor part bones...Anyway this Dark Angel is ready for the battle specially when floating =)I am pretending to create more low poly angels with different armors and wings in the future.You can do everything you need with this model except obviously sell this one in unity asset store, unreal marketplace or any other store. But you can sell this one as a skin in your own game, for example.I added some sounds and VFX also to complement the animations.Angel poly count=> Tris: 10900 => Verts: 5582Textures:The textures / materials are in realistic style - PBR / Arnold based and URPIn this version I published just one material for each "Angel parts" because many people possible will just need the animations and not a so big file with many textures. But there is another version of this same asset containing a range of material variations for the angel's body, armor (with different kind of metals) and wings (color variations).=> For body:- albedo for the eye- albedo for the body / normal maps / especular / Ambient Occlusion=> For armor:- substance textures (Arnold)(Albedo + Metallic + Normal Maps + Roughness + Heights)=> For sword:-albedo / Ambient Occlusion / Normal Maps / Emission / Metallic=> For shield:-2 albedos / metallic / roughness / 2 normal maps=> Angel Animations_Initial_PoseFloat_Attack_1.1Float_Attack_1.1_To_Idle_1Float_Attack_1.2Float_Attack_1.2_To_Idle_1Float_Attack_1.3Float_Attack_1.3_To_Idle_1Float_Attack_2.1Float_Attack_2.1_To_Idle_2Float_Attack_2.2Float_Attack_2.2_To_Idle_2Float_Attack_2.3Float_Attack_3.1Float_Attack_3.1_To_Idle_3Float_Attack_3.2Float_Attack_3.2_To_Idle_3Float_Attack_3.3Float_Attack_3.3_To_Idle_3Float_Attack_4.1_To_Idle_1Float_Attack_4.2_To_Idle_1Float_Attack_4.3_To_Idle_1Float_Block_1Float_Block_2Float_Block_3Float_Blocking_Idle_1Float_Blocking_Idle_2Float_Blocking_Idle_3Float_Blocking_To_Idle_1Float_Blocking_To_Idle_2Float_Blocking_To_Idle_3Float_Combo_1Float_Combo_2Float_Combo_3Float_Damage_1Float_Damage_2Float_Damage_3Float_Death_1Float_Death_1.1Float_Death_1.2Float_Death_2Float_Death_2.1Float_Death_2.2Float_Death_3Float_Death_3.1Float_Death_3.2Float_Idle_1Float_Idle_1_To_FlyFloat_Idle_1_To_Idle_2Float_Idle_1_To_Idle_3Float_Idle_1_To_StandFloat_Idle_2Float_Idle_2_To_FlyFloat_Idle_2_To_Idle_1Float_Idle_2_To_Idle_3Float_Idle_2_To_StandFloat_Idle_3Float_Idle_3_To_FlyFloat_Idle_3_To_Idle_1Float_Idle_3_To_Idle_2Float_Idle_3_To_StandFloat_Power_Up_1Float_Power_Up_2Float_Power_Up_3Float_Spell_1Float_Spell_2Float_Spell_3Float_Spell_LoopFloat_Sprint_Back_1Float_Sprint_Back_2Float_Sprint_Back_3Float_Sprint_Front_1Float_Sprint_Front_2Float_Sprint_Front_3Float_Sprint_Left_1Float_Sprint_Left_2Float_Sprint_Left_3Float_Sprint_Right_1Float_Sprint_Right_2Float_Sprint_Right_3FlyStand_AttackStand_BlockStand_Block_2Stand_Block_3Stand_Block_4Stand_DamageStand_Dash_BackStand_Dash_ForwardStand_Dash_LeftStand_Dash_RightStand_DeathStand_IdleStand_Idle_Without_Sword_&_ShieldStand_JumpStand_Power_UpStand_RunStand_Run_StartingStand_Save_Sword_&_ShieldStand_Save_Sword_&_Shield_2Stand_To_FloatStand_Walk=> Wings Animations=>Dark Angel WingsBlockFly_1Fly_2Fly_3IdleIdle_NoWingIdle_To_RestNoWing_To_IdleNoWing_To_RestPlane_1Plane_2Rest_NoWIngResting_Idle=>Golden WingsIdle_1Idle_2Block_1Block_2Fly_1Fly_2Fly_3Plane_1Plane_2=>Demon WingsBlockBlock_2WalkFlyFly_2Fly_3=>Dark Terror WingsIdleFlyI hope this asset help you in your game project or another kind of work you are doing.=> My contact:Dr.Carvalho#2557 (discord)