Fully customizable grid shader for any desired grid. Full color and texture control, tiling, line thickness, scaling, and even non-uniform-sized object control.Grid shader for any desired grid in your project. It has many different settings (Full color control, texture, tiling, scaling, line thickness, and more quality-of-life features). The shader can produce almost any needed grid for your game. It is customizable in almost any way. A few simple prototyping textures are provided.Requires Shader Graph and one of the packages - HDRP or URP.Main Features:Customizable background colorToggle between using a color or a texture as the backgroundCustomizable background textureBackground texture tiling and offsetChoose on which axis to preserve the texture ratio in a case where the object is not uniformedScale texture with object's size (toggle)Two fully seperate layers of grid linesCustomizable line thickness (for each layer)Customizable line color (for each layer)Customizable line tiling and offset (for each layer)Choose on which axis to preserve the line tiling ratio in a case where the object is not uniformedScale lines with object's size (toggle)