250+ Stylized Mountain & Cave Textures - Cliff, Rock, Crystal, Gravel & More
Game Buffs
$82.49
(no ratings)
Jump AssetStore
A collection of 250+ stylized crystal, rock, cliff, gravel, ore, lava, and other rocky textures for use in mountain and cave stylized/fantasy/rpg style game environments.Buff your game with this collection of 250+ Stylized Mountain & Cave Textures by Game Buffs!SAVE $335 by purchasing this collection as part of the 2500+ Stylized Textures Megapack!In this collection, you'll find a large number of textures suitable for mountain and cave environments in a stylized/fantasy/rpg style game - crystals, cave floors/walls, rock, cliff, gravel, lava, rocky soil, rocky ground, and more!Each texture is tileable/seamless and is fully compatible with a variety of different scenarios - standard Unity terrain, Unity standard shader, URP, HDRP, and much more are compatible.All textures are 2048x2048 and have an HDRP Mask included for full HDRP support.Features:272 Textures272 Materials272 Terrain LayersAlbedo, Ambient Occlusion, Height, Normal, Metallic, Roughness, & HDRP Mask2048x2048 resolutionPNG formatSeamlessTileableHDRP & URP readyLess than $0.30 per texture!Game Buffs - Quality Game Buffs for Quality Prices.Follow us for news and updates:Web | Twitter272 Total Textures:6x Blue Crystal Surface2x Blue Lava6x Blue Ore3x Cave Floor4x Cave Wall54x Cliff Rock Surface6x Coal Surface1x Colorful Crystal Surface6x Copper Ore3x Crystal Surface6x Diamond Ore4x Emerald Ore4x Gold Ore28x Gravel6x Gravel And Flowers5x Green Crystal Surface3x Green Lava7x Iron Ore2x Lava5x Lava And Gravel5x Mossy Gravel15x Mountain Rock Surface5x Obsidian5x Ore3x Platinum Ore4x Purple Lava5x Purple Ore4x Red Crystal Surface4x Red Ore22x Rock Surface10x Rocky Dirt6x Rocky Ground15x Rocky Soil5x Yellow Crystal Surface3x Yellow LavaTexture dimensions: 2048x2048Included maps: Albedo, Ambient Occlusion, Height, Normal, Metallic, Roughness, HDRP MaskThe textures were generated with AI, and then further processed using a variety of different tools and software like Photoshop, other tools to fix seams, fix lighting issues, and improve the final look of the textures. Once the processing is finished, we create the other maps - normal, ambient occlusion, height, normal, roughness, metallic, hdrp - based on the final albedo texture.