This asset allows visualization and control of buildings and terrain on the Hololens. Use this package to develop XR-based simulations.It is recommened that this package is used with the Universal Render Pipeline (URP). However, it is also compatible with the Built-in Render Pipeline.Useful in many fields such as construction, digital twin simulation, and GIS analysis.Supports realistic terrain-based map models and visualization of 3Dtiles tileset (.json).■ Supported platform(s) : Universal Windows Platform■ Target device(s) : Microsoft HoloLens 2■ Unity 2021.3.8f1 or later version recommended■ Available on Universal Render Pipeline■ Has dependencies on the Microsoft Mixed Reality Toolkit (MRTK) package.■ 3DTiles models with KTX/Basis Universal Texture and Draco 3D Data Compression can be used with these additional packages :- KTX/Basis Universal Texture : https://github.com/atteneder/KtxUnity- Draco 3D Data Compression : https://github.com/atteneder/DracoUnity-----------------------------------------Instructions----------------------------------1. Download Asset and Import.2. Top menu - Tools - DiTAP_XR Supporter - Set Base3. Hierarchy - SystemManagers - 3DtilesControl - Set Parameter Component- Input tile path4. Press Start (Instantiates Globe)5. Now you can visualize 3DTiles models by expanding, contracting, and moving the Earth※ If a model's texture looks unusual go to Assets>Plugins>Heliosen_XR>GLTFast>Runtime>Shader andAdd GLTFastShaders.shadervariants at Preloaded Shaders ※※ DemoScene and Manua included in package ※--------------------------------------------------------------------------------------Check out our general purpose Globe asset! :- DiTAP4Unity - Spherical Earth Maphttps://assetstore.unity.com/packages/3d/environments/ditap4unity-spherical-earth-map-216730#descriptionOptimal Quad Tree-Based Earth Visualization3Dtiles Specification model (*.b3dm) visualization