Multiplayer for Auto-Battle Framework is an add-on that integrates Unity Gaming Services to enable local and online multiplayer, including quick matchmaking or playing against friends.Multiplayer for Auto-Battle Framework is an extension of the original package that integrates Lobby and Relay from Unity Gaming Services to enable both local and online multiplayer, including quick matchmaking or playing against friends.It contains two-player and four-player example scenes.Any character or object created in Auto-Battle Framework will be compatible with multiplayer with a few clicks.Check the Documentation for more information and examples.Follow us on Twitter for updates.FeaturesIt contains fully functional game scenes for 2 and 4 players that work out of the box, a good starting point for creating your own multiplayer game.Local multiplayer: Opening two instances of the application, one will be host and the rest will be clients.Online multiplayer: The player who will be the host will manually pass a code to his friends to connect to the game.Online matchmaking: With a simple click, it will search for another player who is acting as host. If not found, it will become host and wait for another player to connect.Crossplay: Allows connecting players on different devices and operating systems.All the features of the original package, such as Character AI i(basic attack, special attack and movement). Trait System, Character Stats, Buff and debuff system, Shop, Level up system, Complete UI.6 Ready-to-use characters, including: Cleric, Monk, Ranger, Rogue, Warrior, Wizard.10 Ready-to-use equippable items, which Improve the stats of the characters and grant new effects.Exhaustive documentation with many examples. The code is fully commented.Optimized for mobile devices.-Environments are not included.LicensesAsset uses UnityPathFinding2D under MIT license; see Third-Party Notices.txt file in package for details.Asset uses RPG Character Pack under CC0 1.0 Universal (CC0 1.0) license; see Third-Party Notices.txt file in package for details.Asset uses Ultimate RPG Items Pack under CC0 1.0 Universal (CC0 1.0) license; see Third-Party Notices.txt file in package for details.SupportIf you have any questions, problems or suggestions, please do not hesitate to contact us: gambitegy@gmail.comFeaturesIt contains fully functional game scenes for 2 and 4 players that work out of the box, a good starting point for creating your own multiplayer game.Local multiplayer: Opening two instances of the application, one will be host and the rest will be clients.Online multiplayer: The player who will be the host will manually pass a code to his friends to connect to the game.Online matchmaking: With a simple click, it will search for another player who is acting as host. If not found, it will become host and wait for another player to connect.All the features of the original package, such as Character AI i(basic attack, special attack and movement). Trait System, Character Stats, Buff and debuff system, Shop, Level up system, Complete UI.6 Ready-to-use characters, including: Cleric, Monk, Ranger, Rogue, Warrior, Wizard.10 Ready-to-use equippable items, which Improve the stats of the characters and grant new effects.Exhaustive documentation with many examples. The code is fully commented.Optimized for mobile devices.Compatible with Mixamo animations.NOTICE: The UI elements are using TextMeshPro. You will be asked to import TMP once you open a scene which contains UI elements.Supported platformsWindows (PC)MacLinux StandaloneWebGLAndroidiOSSupported OSWindows (PC)MacLinux StandaloneWebGLAndroidiOSLink to documentationhttps://gambitegy.github.io/autobattleframeworkweb/LicensesAsset uses UnityPathFinding2D under MIT license; see Third-Party Notices.txt file in package for details.Asset uses RPG Character Pack under CC0 1.0 Universal (CC0 1.0) license; see Third-Party Notices.txt file in package for details.Asset uses Ultimate RPG Items Pack under CC0 1.0 Universal (CC0 1.0) license; see Third-Party Notices.txt file in package for details.