If you want to create third-person games and want a jump start, this asset has what you need.The TPS Game Base was developed by a programmer with experience in creating games, and its simplicity means that this asset can be easily integrated into any project, or if you wish, the scripts created in this asset can help you build a complete game, making your life even easier. In this asset you will find a script for creating weapons, which with a few adjustments you can generate infinite possibilities. The reload system, aim, damage, effects, bullet hole, pool are included in the asset, as well as a character with full movement and health, and AI, to test your weapons in a practical way in a demo scenes. And the best, all this for a very low price!Main Features• TPS Controller.• Weapon System.• Simple Inventory System.• Damage & Health System.• Bullet Holes e impact effects• Realistic Recoil System.• Standard TPS HUD. (Ammo, Weapon Mode, Crosshairs etc.)• Item Pickups.• Pooling System.• State machine with the states(Idle, Moving, Sprint, Crouch, Crawl, Death)• Uses Unity's new input System.Attention: The project was created using HDRP.------------------------------------------------------------------------------------Importing this asset into an empty project is recommended, otherwise you'll risk losing your project settings.For the correct use of this asset, you will have to install the Input System, Cinemachine and Animation Rigging packages available for free in Unity's Package Manager.This package contains third party software components which are:Component Name:Starter Assets - Third Person Character under the Unity Companion License.The licenses are specified in the Third-Party Notice.txt file present in the root folder of the project.Notice: Some images and videos of the asset were built using assets available in the asset store and were used to demonstrate the use of this asset, these resources are not included in the package, but you can download them for free from the asset store.