A collection of 10 pixel art sidescroller environments and 10 animated enemies based on a 16x16 pixel grid, with restricted colors based on the classic NES paletteClassic Legacy: Composes a series of assets focused on reproducing the arts of old games in pixel art more clearly, focused on developers who want to create their games with old style, but that have efficiency when playing on current monitors, with that, my objective with this asset is to create a mega package that has everything you need to create a game with a classic and nostalgic lookNostalgic: It is important to note that the colors used in this pack are not the original ones used on the NES console, but a palette created based on that, the colors were selected to bring the feeling of nostalgia while being efficient on current monitors Moreover, there are no other limitations for this asset, the tiles were created based on a 16x16 pixel grid, without transparency in the tiles, if you are making a game that must be played on classic consoles, other changes must be made, these assets have been made to be used on current devices, and has the unique idea of bringing the classic feeling visual, not technicalWhat we currently have in the asset:Enviroments This pack contains the following packs, created in pixel art with a grid size of 16x16 pixels, using restricted NES based colors with no transparency:CathedralCaveCryptDesertForestGalleryGarthHallLairLibraryEnemies This pack contains the following enemies created with restricted palette based on NES colors with the following animations - Move, Death -Fire ElementalRatFloating SkullVultureCarnivorous PlantAquatic BeastInfernal DogGhostPossessed BookDemon