Built for developers who want a clean, modular, and scalable system.Works with Unity2022.2 and laterUses Unity's New Input SystemThe demo includes BIRP / URP / HDRP MaterialsDemo controllers use cinemachine 3 (com.unity.cinemachine@3.0)👉Try out a demo before you buyIncludes 3 Player Controllers: FPS, TPS, GodviewIncludes materials for BIRP, URP and HDRPInteraction Master: Centralized raycast-driven controller with HUD support.Input Handling: Easily integrated with your current inputUses Physics: Objects drag, drop, grab, throw, rotate, open, close, ect.Flexible & Modular: Make your objects interactable in seconds!Demo Scene Included: Mess up Devon's living room!With over 100 interactable objects included!Easy Setup: Fully documented with examples!Core System:LivelyInteractionMaster.cs:Singleton-style manager that handles interactions and HUD indicators.Supports layer / tag filtering.Interactable.cs:Extendable base class for your interactable objectsInherit from this class and use the Interact() override for integration.DragableObject.cs:Inherits from Interactable.cs.Provides physics-based dragging, throwing, and placement.Input Handling:Built on Unity’s New Input SystemEasily integrated with your current inputPhysics & Interaction Features:Fully physics-driven for immersive movement and collisionsSupports draggable objects (doors, drawers, handles, levers)Rotate held objectsThrowable objects (useful for puzzles, combat, distractions)Adjustable Physics Matrix (prevent objects colliding with player)Documentation & Support:Fully documentedActive Discord support (Canadian English).Supports Unity 6+Cross Compatable out of the box with assets like Synty Models, Invector, and More!💬 Discord: You've got questions, I have answers!📢 Come and ask questions at my Discord!




