MIS-AnimationClipsImporter let you change the Import Settings of multiple AnimationClips at once.It is an easy and simple but very powerful tool.Let's say you bought a fantastic Animation asset. However, depending on your controller, you may need to modify the Import Settings of the AnimationClip. The Unity Editor does not provide the ability to change the Import Settings of multiple AnimationClips at once. Therefore, it takes a lot of time to change the settings of every clip.Now change multiple AnimationClips Import Settings at once using MIS-AnimationClipsImporter. Save your time on repetitive tasks and focus on in your game development.⭐Key Benefits⭐✅ Available for both FBX and AnimationClip✅ Changes Clip Name✅ Changes Loop Time/Loop Pose✅ Changes Bake Into Pose/Based Upon of Root Transform Rotation✅ Changes Bake Into Pose/Based Upon of Root Transform Position (Y)✅ Changes Bake Into Pose/Based Upon of Root Transform Position (XZ)✅ Changes Mirror✅ Other options require individual editing for each animation clip or are supported by Unity Editor⭐Precautions⭐✅ No refund allowed after downloading✅ Source code is not provided✅ This tool does not require MIS (Middleware for Invector Template)⭐Contact Information⭐✅ Email: mymobilin@gmail.com✅ Required .Net 4.x✅ If there are multiple AnimationClips in one FBX file, they are all set to the same option