High quality prop asset of a camcorder / video camera.Since this asset only uses materials that utilitze Unity's Standard Shader, these materials can simply be converted with the respective wizards in URP or HDRP.This is a highly detailed prop asset of a typical camcorder / video camera. Texture resolutions of up to 4k make close-ups possible. The video display, zoom button, video light and battery are separate meshes.Included are 4 different sets of PBR textures (Black, Black dirty, Grey, Grey dirty).A sample scene with a simple Render Texture setup is also included.Number of textures: 19Texture dimensions: 4096 (camera) & 1024 (glass)Polygon count:- Camera Body: 5181- Battery: 84- Display: 412- Zoom Button: 182- Video Light: 148Number of meshes/prefabs: 1 Mesh / 4 Prefabs (different materials)Rigging: No, but separate objects (display, video light, battery) with proper pivot points for rotationUV mapping: YesTypes of materials and texture maps (e.g., PBR): PBR (AlbedoTransparency, MetallicSmoothness, Normal, Emission, AmbientOcclusion)