Surface Deformer can useful for simulating bumps or depressions on a plane or a terrain.This shader works only on Planes and Terrains and is compatible only with URP. It does not affect the mesh collider of the surface.- Vertex Shader for creating bumps and depressions of any shape- Able to change shape even at runtime- Tessellation function for low poly meshes- Adjustable curvature on the bumps- Works only with Planes and Terrains- Works only in URP- Includes sample scene, prefabs, textures and materials- 2 Custom Shaders