The Scriptable Object Editor is a tool designed to centralize and simplify the process of creating, modifying, and deleting ScriptableObjects.Tested with versions from 2019-2022.Should be compatible with all versions of Unity.📘 What to Expect? 📘The ScriptableObject Editor's sole purpose is to give programmers and designers the ability to contain all data based editing within a single centralized window. The ScriptableObject Editor does this by allowing the user to easily navigate by making use of filters to mask for object types and folder pathing. The scrollbar view assisted by search bar gives quick and easy access to all ScriptableObjects within a connected and close-by serialized window where the selected object's properties can be modified and auto saved upon modification. The user will also have the ability to delete or rename the selected object from the same window.Another addition to assisting developers is the creation menu, a sub-popup menu within the ScriptableObject Editor. This will allow users to easily create new ScriptableObjects and even create completely new Types of ScriptableObjects.📙 Support 📙For support, feedback, or bug reports, you can contact me at:me@aiden.fyi- Centralized tool for Assissting development with ScriptableObjects.- Create, Modify, and Delete with a custom editor window.- Creation Menu for assisting with creating new Types and Scriptables of Types.- Fast solution built for low end & high end devices