4 Optimization Tools in 1: Mesh Combiner Baker + Mesh Optimizer + Object Pooling
Queen
$16.50
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An easy to plug and use package for optimizing both Mobile and PC/Console games. Your game's FPS will be increased and it will prevent Memory Leak problems. 4 ready to use tools are waiting for you.A Handy and always needed optimization tools for your games. There are four ready to use component in the package. Just import the package and use the prefabs. Your game's FPS rate will increase easily and your game won't be crashing because of memory leak problems. Components in the package are listed below:1. Easy Object Pooler:You can use object pooler for re-using the objects such as zombies, bullets, enemies, allies, soldiers, etc. Just assign prefabs, determine the pool limits and use them easily.2. Easy Mesh Combiner:Combine the meshes with their materials into chunks by only few clicks easily. It will combine the meshes and assign the new combined mesh to new object with materials.3. Easy Object Activator By Distance:Deactivate determined objects those are at a certain distance from the actor and activate them back if they are in the range of determined distance.4. Easy Mesh Optimizer:Optimize meshes Tris and Verts numbers easily by using this component. Just assign it to the object which has Mesh Filter, determine the optimization level and click to "Optimize the Mesh" button on Editor.Easy Object Pooler:You can use object pooler for re-using the objects such as zombies, bullets, enemies, allies, soldiers, etc. Just assign prefabs, determine the pool limits and use them easily.Easy Mesh Combiner:Combine the meshes with their materials into chunks by only few clicks easily. It will combine the meshes and assign the new combined mesh to new object with materials.Easy Object Activator By Distance:Deactivate determined objects those are at a certain distance from the actor and activate them back if they are in the range of determined distance.Easy Mesh Optimizer:Optimize meshes Tris and Verts numbers easily by using this component. Just assign it to the object which has Mesh Filter, determine the optimization level and click to "Optimize the Mesh" button on Editor.I have used AI-assisted tools (ChatGPT / DALL·E) to generate a limited number of basic UI visual elements and store page marketing images.All AI-generated content is original, created from generic prompts, and does not reference, imitate, or derive from any copyrighted, trademarked, or recognizable third-party intellectual property.The core asset functionality, systems, and code are entirely original and human-authored. AI usage has been fully disclosed in compliance with Unity Asset Store Content Transparency requirements.




