Buildings 17th Century 3D props- Meshes have UV's- Materials must be recreated but textures are in PBR they must work in any other type of renderer- Be careful Water Shader Work only with URP render pipelineStylized village buildings are 3D props somewhere between real and toon style.It can be usefull in a medival, fantasy or countryside environment.First floor interior is textured, roof can be removed.Doors can be animated in local rotation.All that’s in the picture is included.27 assets are included in this pack: 7x buildings, 20x propsWater shader is included too, which can be easily customized through the editor.Hope this 3D model will bring you satisfaction.- PBR Unity textures: AlbedoTransparency, MetallicSmoothness, Normal- 4096 x 4096 px- 2048 x 2048 px- UV mapping: Yes- Polycount (triangles):Building17th01: 55 652Building17th01Extension: 9 302Building17th02: 26 144Building17th03: 16 380Building17th04: 17 716Building17thStable: 45 878Building17thTower: 11 776Well: 8 810Fountaint: 2 672Barels: 648Crate: 2 216Tree: 7 452Rock: 376Flag: 914Cobblestone01: 46Cobblestone02: 188Cobblestone03: 347StreetLamp01: 5 224StreetLamp02: 2 704StreetLamp03: 1 544StreetLamp04: 920CastleFence01: 2 918CastleFence02: 2 918CastleFence03: 3 090WallStone01: 10 302WallStone02: 6 060WoodFence: 304- Rigging: Building17th01, Building17th01Extension, Building17th02, Building17th03, Building17th04, Building17thTower- Number of meshes: 24x (pedestal is not counted)- Number of prefabs: 30x (pedestal is not counted)- Animation: No- LOD: No