SurfaceData is a scripting system for Unity that allows you to easily add different effects for surface interactionSound is an important component of many games. SurfaceData is a scripting system for Unity that allows you to easily add sound effects for surface interaction. This system recognizes which surface the player or physical object is interacting with and plays the appropriate sound effect. SurfaceData contains 7 surfaces with sounds that can be easily customized and added to your project. With SurfaceData, you can create a more immersive gaming experience and create realistic interaction with objects.How is it better than Lite Version?• Terrain support• Renderer Materials based Surfaces (less performant, but very easy to use, created to use with Renderers with many materials)• More precreated modules for sufraces:- slide module;( to be continued )include sounds and abstruct models by Kenney.nl CC0DOCUMENTATION