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Cobra Packets is a powerful and intuitive networking package for Unity, designed to simplify multiplayer game development.Simplify your multiplayer networking in Unity with Cobra Packets. This library helps you send and receive packets across the network with minimal lines of code.Requires: Mirror or FishNet and Cobra Logging (these are all free packages).Key Features:Clean Simple Code: Send and receive data with very few lines of code. You dont need to create a class or struct for every single message type.Wait For a Response: Send packets and await responses within the same block of code.Global Packets: Send packets to all connected players.Targeted Packets: Send packets only to specific players.Cached Packets: Packets can be automatically sent to late-joiners. Even those players who joined after the packcet was originally sent can recieve the information.Async Support: Send a message and get the response back in one go. Similar to a simple method call where the response is returned.Synchronous Support: If you prefer passing in synchronous handlers methods instead of awaiting async calls, you can use them too.Mirror Support: Supports Mirror Networking.FishNet Support: Supports FishNet.With Cobra Packets, multiplayer game development becomes easier. Equip your project with efficient networking, clear code structure, and a smooth developer experience.DocumentationDiscordOther Assets:Cobra Updater - Update published games directly from Unity.Cobra Accounts - Create and manage accounts for your users.Cobra Store - Create an online store for digital products such as DLC.Cobra Settings - Manage settings in the cloud or locally for your games or apps.Cobra Database - Easy database acesss.Cobra Reflection - Accelerated and simplified C# reflection.Cobra Packets - Multiplayer networking made easy.Cobra Optimizers - Smart optimization algorithms.Cobra Observables - Subscribe to variable changes with events.Cobra Assemblies (free) - Optimize your Unity project's compilation time.
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