The Radar System provides a compact visual representation of objects in your scene, creating the illusion of a fully functional radar or mini-map display. It allows players to quickly interpret spatial information, enemy positions, or points of interest in a clear and intuitive way.Some videos and screenshots showcase advanced or customized implementations for demonstration purposes only. These examples illustrate what can be achieved with the Radar System but are not all included in the package. For instance, the radar implementation used in the game Defenstar is shown purely as an inspirational example.What’s includedThis package contains everything you need to get started:Clear and concise documentationAll required C# scriptsReady-to-use prefabsExample scenes demonstrating common use cases




