This is an editor extension for setting up hitboxes within your project. You can use this editor extension to setup 2D or 3D hitboxes. You can use it against any type of characters whether there are 2D sprites or 3D models if you’re working on an 2D or 3D project. You can even use this to setup hitboxes for non character like gameobjects such as projectiles for example. You can setup hitboxes as triggers and or as colliders. You can create as many different type of hitboxes as needed. For instance, you can create one for applying damage, one for receiving damage and even one for determine if to block incoming attacks.