Low poly Modular Lizardman Berserker. Rigged to Humanoid with additional bonesLow poly Modular Lizardman Berserker. Rigged to Humanoid with additional bonesOnly default shaderTechnical detailsNO HDRP OR URP!ONLY DEFAULT SHADERCharacter: tris 46 222, verts 27 553Rigged with Humanoid. The jaw is rigged so you can open his mouth.Additional bones that are added to Epic Skeleton: u_Jaw, u_Tail_01, u_Tail_02, u_Tail_03, u_Tail_04, u_Tail_05, u_Tail_06, u_Tail_07Easy Animations retarget in UnityPBR Textures Metall/Roughness4K Textures - Body, Armor, Axe1K - EyesTextures - normal, metallic, roughness, albedo, AO, opacity, emissive4 Texture sets - Body, Armor, Axe, EyesBody have 12 Color VariationsArmor Spikes have 3 Color VariationsEvery Leather have 3 Color Variations (6 in total)Pants have 4 Color VariationsCloth have 4 Color VariationsHorns have 3 Color VariationsEyes have 4 Color VariationsAxe have 3 Color VariationsColor of Armor can be easily mixedNumber of Textures: 46The model is modular, you can remove or add any part you want.Use the double sided material on the Armor!Only default shader