This pack was created for you to use in any urban scenario, you can choose to use one or all of them to give your creation a little something extra and to make it look just a little bit better.This simple but useful package works perfectly to fill those empty unappealing spaces in your scene, making it look a bit mor realistic and polished. The base color of the lamps is worn green, but you can shoose to use any of the colors provided in the package (green, blue, red, yellow, purple and black) and make them either pure color (good for a clean, modern and thriving city) or scratched/worn (perfect for something like a post-apocalyptic world).* The Opacity map can be used to make the crystals of the lamps transparent, or you can use the alpha channel on the base color map (tif), it's all up to you and/or the shader(s) you choose.- The pack comes with 6 base tri-mesh lamps (FBX).- Each model has a whole set of PBR textures 2048 px. * 2048 px. that include:12 base color maps, pure color and scratched (6 png RGB and 6 tif with RGB + Alpha Channel).2 normal maps.1 metallic map.1 roughness map.2 displacement maps.1 height map.2 ambient occlusion maps.1 packed ARM (AO, Roughness, Metallic) map.1 Opacity map.- All models have been UV unwrapped and have vertex groups.- Scale is 1 to 1 m. The first three models are around 13-14 ft. tall (4 meters). And the second three are around 11-12 ft. tall (3 meters).- Poly count is as follows:Lamp01.- 4.178 tris / 2.174 verts.Lamp02.- 4.692 tris / 2.420 verts.Lamp03.- 12.794 tris / 6.550 verts.Lamp04.- 10.662 tris / 5.560 verts.Lamp05.- 6.810 tris / 3.566 verts.Lamp06.- 11.410 tris / 6.084 verts.- The models don't have eny type of animation or rigging.