This package contains old hospital bed with dirty mattress and worn quilt and pillow.Mattress of the bed is textured with rough dirty leather. Pillow and quilt is textured with plain worn fabric. Netting is made with texture AlbedoTransparency, but I also added Opacity map. Normals are baked from highpoly.There is LOD system (LOD0, LOD1, LOD2) and every LOD is separate mesh, so you can use one of the LOD's if you need lowpoly. And also each element of the bed is separate mesh so you can use them in any configuration. Number of textures: 15 (*.png and *.tiff)Texture dimensions: 2048x2048Polygon count:Frame: LOD0 4396 , LOD1 1643 , LOD2 1029 TrisMattress: LOD0 1503 , LOD1 980 , LOD2 298 TrisPillow: LOD0 2032 , LOD1 722 , LOD2 128 TrisQuilt: LOD0 3882 , LOD1 2041 , LOD2 1618 TrisBottom: 2 TrisMinimum polygon count: 2 TrisMaximum polygon count: 4396 TrisNumber of meshes/prefabs: 13/5Rigging: NoUV mapping: YesTypes of materials and texture maps: 2 AlbedoTransparency, 2 Normal Maps, 2 MetallicSmoothness, 2 Ambient Occlusion, 1 Opacity and 2 MaskMap (for HDRP standard), 2 Rougness (for PBR standard), 2 Metallic (for PBR standard)