Fully featured and functional vehicle asset themed around the 1960s eraMaterials use Unity's Standard Shader and can be easily converted to be used in HDRP or URPThis Asset includes:-A car model (of .dae type)-A prefab for the car (1960sMuscleCar7.prefab)-All the textures for the car (24)-All the materials for the car (23)-A demo scene for visual showcasingAsset Features:-Fully featured and functional vehicle-Doors, boot, and bonnet functional-Rigged suspension-Detailed and animatable interior-Detailed engine bay-Detailed undercarriage-4 LOD States-Separate windshield, rear window, and door windows-Separate windshield wipers-Separate left and right indicator light Materials-Separate rear view mirror and door mirror Materials-Emissive map for dashboard dials-Normal maps for all lights included-Light materials already setup with emission-Multiple interior colors-Simplified collision meshAnimatable Interior/Exterior Parts:-Steering wheel-Speed, fuel, and temperature dials-Gear lever (animatable through suspension rig)-Indicator lever-Gas, brake, and clutch pedals-Left and right sun visors-Rearview mirror-Windshield wipers-Engine fan-Movable seatsSeparate body parts:-Doors, boot, and bonnet-Bumpers-Front left and right fenders-Wheels-Windshield and rear windowAll Texture Details:512x1024:-carshadow_TEXTURE.png1024x1024:-body_TEXTURE.png, body_NRM.png, trimmings_NRM.png, holes_TEXTURE.png, squarelight_TEXTURE.png, squarelight_NRM.png, grill_alpha_NRM.png, grill_TEXTURE.png, grill_NRM.png, headlight_TEXTURE.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, undercarriage_TEXTURE.png, undercarriage_NRM.png, undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png, underchrome_NRM.png2048x2048:-interior_red_TEXTURE.png, interior_brown_TEXTURE.png, interior_blue_TEXTURE.png, interior_light_EMISSIVE.png, interior_NRM.pngAll Texture Types:-Albedo-Metallic/Specular-Normal-EmissiveAll LOD Mesh Details: Prefab has 4 LOD States-LOD_1 (Detail): 43,438 tris-LOD_2: 28,701 tris-LOD_3: 14,237 tris-LOD_4: 8,237 trisThird-Party file license notices:-Asset uses 60sMuscleCar#7.dae, PrefabWorld.fbx; see 3D_Model_license_notice.txt file in package for details-Asset uses body_TEXTURE.png, body_NRM.png, trimmings_NRM.png, holes_TEXTURE.png, squarelight_TEXTURE.png, squarelight_NRM.png, grill_alpha_NRM.png, grill_TEXTURE.png, grill_NRM.png, headlight_TEXTURE.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, undercarriage_TEXTURE.png, undercarriage_NRM.png, undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png, underchrome_NRM.png, interior_red_TEXTURE.png, interior_brown_TEXTURE.png, interior_blue_TEXTURE.png, interior_light_EMISSIVE.png, interior_NRM.png, carshadow_TEXTURE.png; see Textures_license_notice.txt file in package for detailsMaterials use Unity's Standard Shader and can be easily converted to be used in HDRP or URP