PBR Materials fitting for medieval settings.The package contains:19 PBR materials each coming with:- 2048x2048 Base Color Map- 2048x2048 DirectX Normal (Flipped by me in shader)- 2048x2048 ARM packed map in RGB Channels of a single map for Texture Sample optimization, the channels correspond to the following maps R:AO, G:Roughness (Inverted by me in shader), B: Metallic- 2048x2048 Height map for use in vertex painting materialOne base shader in order to correctly unpack ARM mapOne vertex painting shader with height blendingOne shader with world space base color variation