GameKit contains feature-rich systems and components commonly used in games.Kitbashery creates free Unity assets, with Game Kit you get several feature-rich, performant and customizable components that are suitable for all genres.Designed with 3D in mind, however, most components are generic enough that they may work in 2D as well. Unique game mechanics can be created by expanding systems through Unity's event system no extra code is required!| Documentation | GitHub | Support Development | Discord |-------------------------------------------------------------For a full list of features see the technical details below.Features:Object pooling:Improves game performanceSequential namingHide pooled GameObjects in the inspectorExpandable pools.Spawner:Forward & offset spawn directionIntegrated object poolingSpawn eventsWave systemRandom spawnsHealth:InvisibilityMultiple health barsPassive regenerationDamage/healingStackable effects over timeDamage/heal/death EventsArea of effect zonesHealthbar UI supportProjectiles:Impact forceSeekingRicochetsIntegrated with health systemIntegrated object poolingEvent Systems:Dynamic collision eventsDynamic activation eventsIntegrated with health systemIntegrated with projectilesTime Management:Play/PauseFPS CounterSlow MotionTime EventsForce Fields:Directional forcesSync with WindZoneExplosion/Implosion *Supports all platforms.*Some features are only supported in Unity 5.5.0b3 and later.