DynamicTags is a hierarchical gameplay tags system. You can define gameplay tags with path-like string (delimited by '/' ).Engine: Unity 2020.3.37 (LTS) or later。Render Pipeline: Build-in, URP, HDRP, and all other custom RPs.Graphics APIs: DX11, Metal, Vulkan .The liscense is not a one-off, I'm very willing to provide you with free long-term consultation and services. If you encounter any problems while using it, please send me an email.Supports hierarchical gameplay tags definitions.Supports scoped tags assets.Provides runtime APIs for tags management.Provides tree-view asset editor, property drawer, tags picker.All sources is C# and put in a namespace.